unix domain socket

unix domain socket

unix domain socket 是在socket架构上发展起来的用于同一台主机的进程间通讯(IPC: Inter-Process Communication),它不需要经过网络协议栈,不需要打包拆包、计算校验和、维护序号和应答等,只是将应用层数据从一个进程拷贝到另一个进程。UNIX Domain Socket有SOCK_DGRAM或SOCK_STREAM两种工作模式,类似于UDP和TCP,但是面向消息的UNIX Domain Socket也是可靠的,消息既不会丢失也不会顺序错乱。

UNIX Domain Socket可用于两个没有亲缘关系的进程,是全双工的,是目前使用最广泛的IPC机制,比如X Window服务器和GUI程序之间就是通过UNIX Domain Socket通讯的。

UNIX Domain socket与网络socket类似,可以与网络socket对比应用。

上述二者编程的不同如下:

  • address family为AF_UNIX
  • 因为应用于IPC,所以UNIXDomain socket不需要IP和端口,取而代之的是文件路径来表示“网络地址”。这点体现在下面两个方面。
  • 地址格式不同,UNIXDomain socket用结构体sockaddr_un表示,是一个socket类型的文件在文件系统中的路径,这个socket文件由bind()调用创建,如果调用bind()时该文件已存在,则bind()错误返回。
  • UNIX Domain Socket客户端一般要显式调用bind函数,而不象网络socket一样依赖系统自动分配的地址。客户端bind的socket文件名可以包含客户端的pid,这样服务器就可以区分不同的客户端。

下面用python代码演示uds的使用

Python代码演示

服务端

#!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
Created on 12/11/17 11:55 AM
@author: Chen Liang
@function: socket_echo_server_uds
"""

import sys

reload(sys)
sys.setdefaultencoding('utf-8')
import socket
import os

server_address = './uds_socket'

# Make sure the socket does not already exist
try:
    os.unlink(server_address)
except OSError:
    if os.path.exists(server_address):
        raise

# Create a UDS socket
sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)

# Bind the socket to the address
print('starting up on {}'.format(server_address))
sock.bind(server_address)

# Listen for incoming connections
sock.listen(1)

while True:
    # Wait for a connection
    print('waiting for a connection')
    connection, client_address = sock.accept()
    try:
        print('connection from', client_address)

        # Receive the data in small chunks and retransmit it
        while True:
            data = connection.recv(16)
            print('received {!r}'.format(data))
            if data:
                print('sending data back to the client')
                connection.sendall(data)
            else:
                print('no data from', client_address)
                break

    finally:
        # Clean up the connection
        connection.close()

客户端

#!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
Created on 12/11/17 11:55 AM
@author: Chen Liang
@function: socket_echo_client_uds
"""

import sys

reload(sys)
sys.setdefaultencoding('utf-8')


import socket
import sys

# Create a UDS socket
sock = socket.socket(family=socket.AF_UNIX, type=socket.SOCK_STREAM)

# Connect the socket to the port where the server is listening
server_address = './uds_socket'
print('connecting to {}'.format(server_address))
try:
    sock.connect(server_address)
except socket.error as msg:
    print(msg)
    sys.exit(1)

try:

    # Send data
    message = b'This is the message.  It will be repeated.'
    print('sending {!r}'.format(message))
    sock.sendall(message)

    amount_received = 0
    amount_expected = len(message)

    while amount_received < amount_expected:
        data = sock.recv(16)
        amount_received += len(data)
        print('received {!r}'.format(data))

finally:
    print('closing socket')
    sock.close()

客户端一次发送,服务端分批返回。

服务端输出结果如下

root@ubuntu:~/PycharmProjects/python_scripts# python socket_echo_server_uds.py 
starting up on ./uds_socket
waiting for a connection
('connection from', '')
received 'This is the mess'
sending data back to the client
received 'age.  It will be'
sending data back to the client
received ' repeated.'
sending data back to the client
received ''
('no data from', '')
waiting for a connection

客户端输出结果如下

root@ubuntu:~/PycharmProjects/python_scripts# python socket_echo_client_uds.py 
connecting to ./uds_socket
sending 'This is the message.  It will be repeated.'
received 'This is the mess'
received 'age.  It will be'
received ' repeated.'
closing socket

查看套接字文件的类型如下

root@ubuntu:~/PycharmProjects/python_scripts# ls -l ./uds_socket
srwxr-xr-x 1 root root 0 Dec 11 13:45 ./uds_socket

可见uds文件是socket类型。具体的linux文件类型有以下几种:

Linux的文件类型有以下几种:

文件类型ls -l显示
普通文件-
目录d
符号链接l
字符设备c
块设备b
套接字s
命名管道p

参考:


unix domain socket
https://suncle.me/posts/3876715234/
作者
Suncle Chen
发布于
2017年12月11日
许可协议